Fighter Coordination Team

Expansions

Upgrade Card Collection (SWM38)

Interdictor (SWM16)

Phoenix Home (SWM21)

Card text

After you execute a maneuver, you may select a number of unengaged friendly squadrons up to your squadron value at close-medium range. Those squadrons may move up to distance 1.

Properties

Type
Support Team
Faction
Neutral
Unique
No
Points
3

Timing

This Upgrade Card may resolve after a ship Executes a Maneuver.

Official rulings

A ship that is equipped with Engine Techs and Fighter Coordination Team may resolve the effect of Fighter Coordination Team after executing a maneuver granted by Engine Techs as it is still a maneuver.

Source

Apr 8, 2024 | Source: AMG Rules Forum

If a squadron activated by Yavaris moves during that ship’s activation, it loses the chance to resolve Yavaris‘ card effect.

For example, a ship equipped with Yavaris, Flight Commander, and Fighter Coordination Team cannot use Fighter Coordination Team to move squadrons, resolve a squadron command after executing its maneuver with Flight Commander, and then use Yavaris‘ effect to add an extra die to their attacks.

Reference

Dec 19, 2021 | Source: AMG Rules Forum

Community rulings

After a ship equipped with Fighter Coordination Team executes a maneuver, you may move as many unengaged friendly squadrons according to that ships squadron value that are at close to medium range. Those squadrons move up to distance 1.

Jul 21, 2020 | Source: KARM

This card’s ability can be resolved multiple times if multiple ship maneuvers are executed.

Jul 21, 2020 | Source: KARM

Squadrons that are unengaged may be moved, even if they are at distance 1 of an enemy squadron. (If engagement, for example, is being prevented by obstruction.)

Jul 21, 2020 | Source: KARM

All Fighters, Follow Me! Does not affect Fighter Coordination Team, as this card moves squadrons a “distance”, not a speed.

Jul 21, 2020 | Source: KARM

When a squadron with the strategic keyword is “moved” by Fighter Coordination Team it may resolve the strategic keyword.

Jul 21, 2020 | Source: KARM

When the squadron “Mauler” Mithel is “moved” by Fighter Coordination Team it may resolve its card effect.

Jul 21, 2020 | Source: KARM

A ship that is equipped with Fighter Coordination Team cannot choose to move any of the squadrons that were placed by that ship from Rapid Launch Bays.

Jul 21, 2020 | Source: KARM

The upgrade card Boosted Comms does not increase the selection range of Fighter Coordination Team.

Jul 21, 2020 | Source: KARM

Admiral Chiraneau ability may only resolve when a squadron command is resolved. It doesn’t work with Fighter Coordination Team.

Jul 21, 2020 | Source: KARM

Admiral Ozzel (Officer) movement may resolve Fighter Coordination Team.

Jul 21, 2020 | Source: KARM