Vult Skerris

Expansions

Rapid Reinforcements II

Card text

During the squadron phase, you cannot attack unless you are performing a counter attack.

Counter Counter 4. (After a squadron performs a non-counter attack against you, you may attack that squadron with an anti-squadron armament of 4 blue dice, even if you are destroyed.)

Swarm Swarm. (While attacking a squadron engaged with another squadron, you may reroll 1 die.)

Properties

Faction
Imperial
Unique
Yes
Type
TIE Interceptor Squadron
Speed
5
Hull
3
Anti-squadron Armament
Blue Die Blue Die Black Die Black Die
Armament
Blue Die
Keywords
Counter Swarm
Defense Tokens
Brace Evade
Points
18

Official rulings

No official rulings

Community rulings

No community rulings