Valen Rudor

Rulesets

arc

Expansions

The Corellian Conflict (SWM25)

Card text

While an enemy squadron is engaged with another squadron, it cannot attack you.

Swarm Swarm. (While attacking a squadron engaged with another squadron, you may reroll 1 die.)

Properties

Faction
Imperial
Unique
Yes
Type
TIE Fighter Squadron
Speed
4
Hull
3
Anti-squadron Armament
Black Die Black Die Black Die
Armament
Blue Die
Keywords
Swarm
Defense Tokens
Brace Scatter
Points
13

Timing

This Squadron Card is resolved during an attacker’s “Declare Target” step.

Clarifications

An enemy squadron engaged with another squadron cannot perform a Counter attack against this Squadron.

If an enemy squadron is engaged with this Squadron and also engaged with another friendly squadron (even if that squadron lacks Escort) the enemy squadron cannot attack Valen Rudor.

If an enemy squadron with Snipe is engaged by another friendly squadron at distance 1, and this Squadron is within the distance 2 range band, the enemy squadron cannot Snipe Valen Rudor.

Squadron Interactions

Anakin Skywalker (Y-wing)’s card effect, when resolved, can allow an attack on this Squadron.

This Squadron cannot be attacked by IG-88 if IG-88 is also engaged with other enemy squadrons (even those with Escort).

This Squadron cannot be attacked during IG-88B’s ability if IG-88B is also engaged with other enemy squadrons.

Upgrade Card Interactions

If an enemy squadron is at distance 1 of Instigator and engaged with Valen Rudor, Instigator’s “ghost” squadrons prevent the enemy squadron from attacking Valen Rudor. However, in that case, if a squadron has no other valid targets, they can attack a ship (in this case, lnstigator).