Thrust-Control Malfunction

Rulesets
Expansions
Core Set (SWM01)
Galactic Republic Fleet Starter (SWM34)
Separatist Alliance Fleet Starter (SWM35)
Card text
The yaw value for the last adjustable joint at your current speed is reduced by 1.
Properties
| Trait | Ship |
|---|
Clarifications
An adjustable joint is a joint with a yaw value of “I” or “II”; a joint with a yaw value of”-” is not affected. This card affects the yaw value printed on the speed chart; that value can still be increased by the navigation command or other card effects. This card only affects maneuvers executed at the ship’s current speed (the number on its speed dial).
Engine Techs is affected by this Damage Card only if the ship’s current speed is 1. If the ship’s speed dial is set to “2,” the extra maneuver from Engine Techs is not affected.
Cards that can grant additional yaw (such as Nav Teams, Take Evasive Action!, Moff Jerjerrod, and General Madine) can be used to add yaw back after the reduction.
A ship equipped with Rakehell executing a speed 0 maneuver is affected by this damage card.
This damage card affects the last “adjustable” joint, not the last joint, for that ship’s current speed. For example, a Hammerhead at a speed of 3 has a yaw value of “I”,”I”,”-“. The last “adjustable joint” is the yaw on the 2nd notch, not the 3rd. Thus the Hammerhead’s effective yaw value is “I”,”-“,”-“.