Slaved Turrets

Expansions
Upgrade Card Collection (SWM38)
Imperial-class Star Destroyer (SWM11)
Home One (SWM13)
Card text
Modification.
You cannot attack more than once per round.
While attacking a ship, add 1 red die to your attack pool.
Properties
Type | Turbolaser |
---|---|
Faction | Neutral |
Unique | No |
Points | 6 |
Timing
This Upgrade Card may be resolved during “Resolve Attack Effects” step.
Official rulings
If a ship with this card equipped attacks a squadron, it can declare additional squadron targets during its attack.
Oct 24, 2016 | Source: FAQ v2.2.1
Community rulings
A ship equipped with Slaved Turrets can only attack once per round. In its attack, if the target is a ship, it may add 1 red die to the attack pool.
If its single attack targets squadrons, it can attack all squadrons within that chosen hull zones arc and range.
Jul 27, 2020 | Source: KARM
Slaved Turrets has the keyword “Modification”.
Jul 27, 2020 | Source: KARM
A ship equipped with Slaved Turrets and Gunnery Team, or is the objective ship in Advanced Gunnery, can still only attack once.
Jul 27, 2020 | Source: KARM
In the case of Slaved Turrets and Quad Laser Turrets, there is some controversy. However Slaved Turrets is clear, it “cannot” attack more than once per round. Meaning if you choose to counter with Quad Laser Turrets, that ship cannot counter any more attacks, nor attack when that ship is activated. Or if the ship activated and it had attacked, it cannot perform any counters.
Jul 27, 2020 | Source: KARM
In the case of Slaved Turrets and Ordnance Pods, Slaved Turrets “cannot” attack more than once per round. Meaning if a ship attacked during its activation, it would not be able to resolve Ordnance Pods.
Jul 27, 2020 | Source: KARM