Quad Laser Turrets

Rulesets
Expansions
Upgrade Card Collection (SWM38)
Imperial Raider (SWM15)
Interdictor (SWM16)
Card text
While defending at distance 1, if the attacker is a squadron, you have Counter 1.
Properties
| Type | Offensive Retrofit |
|---|---|
| Faction | Neutral |
| Unique | No |
| Points | 5 |
Timing
This Upgrade Card grants a ship Counter 1 after being attacked by a squadron at distance 1.
Clarifications
A ship with this Upgrade card equipped rolls 1 blue die when performing a counter attack. It does not use its anti-squadron armament.
When a ship with this Upgrade Card equipped performs a Counter attack, the ship’s owner chooses which hull zone the attack is performed from.
A ship equipped with this Upgrade Card can perform a Counter attack even if it has been destroyed.
If the Counter attack target is obstructed, the ship equipped with this Upgrade Card is unable to roll the initial attack pool, unless otherwise granted by some other card ability.
Upgrade Card Interactions
If a ship has not yet resolved the Concentrate Fire command this round, it may use a Concentrate Fire token on this attack. But it then cannot use the Concentrate Fire command for the rest of the round.
If a ship equipped with this Upgrade card is the first player Advanced Gunnery objective ship and performs a Counter attack using this Upgrade card’s effect, the hull zone that performed the Counter attack can no longer target that squadron that round.
Ruthless Strategists can trigger from this Upgrade Card’s attacks.
A ship equipped with Heavy Fire Zone and this Upgrade Card can replace the blue die from Counter 1 with a red die when performing Counter attacks, if the target is not engaged with a friendly squadron.
A ship equipped with Flak Guns and this Upgrade Card must replace the blue die from Counter 1 with a black die when performing Counter attacks.
A ship equipped with Agent Kallus and this Upgrade Card can add a die when performing Counter attacks against a unique squadron.
A ship equipped with General Draven (Officer) and this Upgrade Card can add a die when performing Counter attacks against a squadron with Counter or Intel.
Linked Turbolaser Towers’ dice add effect cannot be used on this Upgrade Card’s Counter attacks as they do not occur during that ship’s activation.
If an unactivated ship equipped with Slaved Turrets and this Upgrade Card chooses to perform a Counter attack, that ship cannot perform further Counter attacks, nor can it attack when that ship is activated. If the ship had activated and had attacked, it cannot perform any Counter attack.
If a ship equipped with this Upgrade Card has declared Admiral Ackbar’s ability, then that ship can only resolve attacks from either its left or right hull zones, and cannot attack from its front or rear.
Damage Card Interactions
The faceup damage card Point-defense Failure would prevent a ship equipped with this Upgrade Card from attacking as no dice could be gathered.