Prototype Recovery
Expansions
Rebellion in the Rim (SWM31)
Card text
Setup: Before deploying fleets, the second player must choose 1 additional non-unique squadron with a total value of 8-20 fleet points. This is the prototype, and is set aside. After placing obstacles, the first player places an objective token in the center of the play area.
Special Rule: When a ship at distance 1 of an objective token resolves a
command, instead of activating squadrons, that ship’s owner may roll 1 blue die. If a icon is rolled, the prototype is added to the player’s fleet for the remainder of the game. If that ship belongs to the second player, the prototype is added if a icon is rolled instead. Then the controlling player deploys the prototype at distance 1 of the objective token and discards the token. While the prototype is attacking, each icon adds 1 to the damage total.End of Game: If the prototype is in the play area, the controlling player gains 1 victory token.
Properties
Category | Campaign |
---|---|
Victory Points | 30 |
Official rulings
No official rulings
Community rulings
No community rulings