Profundity

Rulesets

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Expansions

Upgrade Card Collection (SWM38)

Profundity (SWM30)

Card text

Before deploying fleets, you may set aside 1 small ship with a command value of 1.

At the start of any round, you may deploy the set-aside ship at distance 1. You may un-equip up to 1 Commander and 1 Officer upgrade cards and equip them to it (if able).

Properties

Type
Title
Faction
Rebel
Unique
Yes
Ship Type
MC75 Cruiser
Points
7

Timing

This Upgrade Card sets aside a small (command 1) ship before deploying fleets.
You may then may place that ship at the start of any round (before the Command Phase).

Clarifications

An officer or commander that has been discarded is still eligible to be moved. It will remain in its discarded state after having been moved.

The second portion of this Upgrade Card’s ability will move the appropriate card(s) from the Profundity ship card to the deployed small ship; you should physically move them to be located near the small ship’s card to avoid any ambiguity. When either ship is destroyed, the point value of that ship will take into account the upgrade cards which they currently have equipped – not the ships to which they were originally attached.

Any officers or commanders moved using this Upgrade Card’s ability must be able to be equipped to the small ship; if an officer specifies “Large Ship Only”, for example, it will not be able to be moved from the Profundity to the small ship.

A flotilla can be set aside using this Upgrade Card’s effect; however, a flotilla cannot equip a Commander upgrade card, even if using this Upgrade Card’s effect.

If this Upgrade Card is discarded in the course of the game before the set-aside small ship is deployed, the small ship will be counted as destroyed at the end of the game.

“Deploying” the small ship will not count as “executing a maneuver” and will thus not trigger the effects of any obstacles, mines, or card effects which trigger on a ship’s maneuver.

The small ship set aside by this upgrade card can be deployed overlapping obstacles, tokens, and squadrons. If the small ship is deployed overlapping squadrons, the other player will place those squadrons as if they had been overlapped after a maneuver.

The deployed small ship cannot set its speed dial to zero, unless it is forced to by a card effect such as G7-X Grav Well Projector.

The set-aside small ship will not trigger any effects from cards or objectives until it is deployed. As a result, it may lose the chance to resolve effects that trigger “after deploying fleets”, such as Opening Salvo.

If the set-aside small ship has any cards that trigger “on deployment” (such as Local Fire Control), those effects will trigger at the time it is deployed.

The set-aside small ship will still count toward a player’s total number of ships for the purposes of calculating Pass Tokens.

Upgrade Card Interactions

If Commander Kyrsta Agate is transferred to a small ship as a result of this upgrade card, she will not grant that small ship a new defense token.