Planetary Ion Cannon

Rulesets

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Expansions

The Corellian Conflict (SWM25)

Card text

Setup: After placing obstacles, the second player places 3 objective tokens in the play area beyond distance 5 of both players’ edges.

Special Rule: At the end of the Command Phase, the second player may choose 1 enemy ship at distance 1-3 of an objective token and remove that token from the play area to perform an attack against that ship. The attacker is treated as if it is a ship with a battery armament of 4 blue dice, but is not friendly to any ship or squadron. The attack is treated as being at medium range, cannot be obstructed, can target any of the defender’s hull zones, and has the following critical effect:

Blue Critical : The defender must choose and exhaust 1 of his defense tokens.

Properties

Category
Defense
Victory Points
0