Phlac-Arphocc Prototypes

Rulesets
Expansions
Separatist Fighter Squadrons (SWM37)
Card text
After an enemy squadron ends its activation at distance 1, that squadron suffers 1 damage.
AI: Anti-Squadron 1.(While attacking a squadron, if you are activated by a command, you may add 1 die to your attack pool of a color that is already in your attack pool.)
Counter 2. (After a squadron performs a non-counter attack against you, you may attack that squadron with an anti-squadron armament of 2 blue dice, even if you are destroyed.)
Swarm. (While attacking a squadron engaged with another squadron, you may reroll 1 die.)
Properties
| Faction | Separatist |
|---|---|
| Unique | Yes |
| Type | Droid Tri-Fighter Squadron |
| Speed | 5 |
| Hull | 3 |
| Anti-squadron Armament | |
| Armament | |
| Keywords | |
| Defense Tokens | |
| Points | 18 |
Timing
This Squadron Card effect may resolve when an enemy squadron ends its activation.
Clarifications
This Squadron Card effect’s damage is suffered regardless of any movement, obstruction, or engagement.
This damage granted by this ability does not occur as part of an attack, and therefore cannot be ameliorated by defense tokens or abilities which trigger as part of an attack (such as Biggs Darklighter).
Effects that “toggle” a squadron’s activation slider to the activated side (such as Exogorths or “Dutch” Vander) do not trigger this Squadron Card’s effect as a “toggle” is not the same as that squadron having activated.