Invisible Hand

Rulesets
Expansions
Invisible Hand (SWM42)
Card text
While deploying fleets, if you are in the play area, when you would deploy a squadron with swarm, you may set that squadron aside next to your ship card instead. You may set aside up to 5 squadrons in this way.
: Choose any number of squadrons set aside with this card. Then place them within distance 1-3 of you. During your activation, those squadrons cannot move and, if they have AI, may increase their AI value by 1.
Properties
| Type | Title |
|---|---|
| Faction | Separatist |
| Unique | Yes |
| Ship Type | Providence-class Dreadnought |
| Points | 8 |
Timing
The effect of this Upgrade Card triggers after the Reveal Command Dial step, when executing a squadron command.
Upgrade Card Interactions
A squadron set aside with Rapid Launch Bays would not benefit from this Upgrade Card’s effect on its deployment.
Squadron Interactions
If a squadron’s Al value is increased, the dice added to the attack pool may all be the same color or each a different color. They must be added and rolled at the same time.
This Upgrade Card does not permanently increase the Al value of a squadron. The bonus is lost when the ship finishes its activation.