Invisible Hand

Rulesets

arc

Expansions

Invisible Hand (SWM42)

Card text

While deploying fleets, if you are in the play area, when you would deploy a squadron with swarm, you may set that squadron aside next to your ship card instead. You may set aside up to 5 squadrons in this way.

Squadron : Choose any number of squadrons set aside with this card. Then place them within distance 1-3 of you. During your activation, those squadrons cannot move and, if they have AI, may increase their AI value by 1.

Properties

Type
Title
Faction
Separatist
Unique
Yes
Ship Type
Providence-class Dreadnought
Points
8

Timing

The effect of this Upgrade Card triggers after the Reveal Command Dial step, when executing a squadron command.

Upgrade Card Interactions

A squadron set aside with Rapid Launch Bays would not benefit from this Upgrade Card’s effect on its deployment.

Squadron Interactions

If a squadron’s Al value is increased, the dice added to the attack pool may all be the same color or each a different color. They must be added and rolled at the same time.

This Upgrade Card does not permanently increase the Al value of a squadron. The bonus is lost when the ship finishes its activation.