Hyperwave Signal Boost

Rulesets

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Expansions

Separatist Alliance Fleet Starter (SWM35)

Card text

During the Squadron Phase, when it is your fleet’s turn to activate squadrons, you may exhaust this card to choose a number of unactivated, friendly squadrons at close-long range up to your squadron value. This turn, activate each of those squadrons. While attacking, each of those squadrons with AI are treated as if activated by a Squadron command.

Properties

Type
Offensive Retrofit
Faction
Separatist
Unique
No
Recur Type
Non-Recur
Ready Cost
1: Repair | Squadron
Points
3

Timing

This Upgrade Card may be exhausted and resolved in the Squadron Phase, when it is your turn to activate squadrons.

Clarifications

Squadrons cannot move and attack when they are chosen for the purpose of this Upgrade Card effect. The phrasing “as if activated by a squadron command” is a trigger for the Al keyword and not to the ability of a squadron to both move and attack.

This Upgrade Card’s ability provides an alternative way to activate squadrons during the Squadron Phase, instead of the usual 2 Squadron activations when it is a player’s turn to activate squadrons in this phase.

As the equipped ship owner can choose any number of squadrons up to your squadron value when you resolve this Upgrade Card effect, they can choose to exhaust this Upgrade Card’s effect to activate O squadrons on their turn, essentially passing on their turn’s activations.

Multiple copies of this Upgrade Card can each resolve their effect during your fleet’s turn to activate squadrons. Each effect must be resolved separately.

Upgrade Card Interactions

This Upgrade Card does not interact with the Flight Controllers, San Hill, or the Relay keyword in any way.