Hyperspace Migration

Rulesets
Expansions
Rebellion in the Rim (SWM31)
Card text
Setup: Place obstacles as normal, excluding the station. Then the second player places 1 objective token in the play area at distance 1 of a 3′ edge and another objective token at distance 1 of the opposite 3′ edge.
Special Rule: At the start of the Ship Phase of the first and third rounds, the second player places 1 purrgil not in the play area at distance 1 of 1 objective token (the objective token must be the same during both rounds).
When a purrgil moves, it must move toward the objective token at the opposite 3′ edge. When a purrgil touches that objective token, that purrgil is removed from the play area.
End of Round: For each ship, if it has an objective token on it, remove that token and that ship’s owner gains 1 victory token; if it has no objective token on it and is at distance 1 of a purrgil, place 1 objective token on that ship. Then players move each purrgil.
Properties
| Category | Navigation |
|---|---|
| Victory Points | 20 |