Hyperspace Migration

Rulesets

arc

Expansions

Rebellion in the Rim (SWM31)

Card text

Setup: Place obstacles as normal, excluding the station. Then the second player places 1 objective token in the play area at distance 1 of a 3′ edge and another objective token at distance 1 of the opposite 3′ edge.

Special Rule: At the start of the Ship Phase of the first and third rounds, the second player places 1 purrgil not in the play area at distance 1 of 1 objective token (the objective token must be the same during both rounds).

When a purrgil moves, it must move toward the objective token at the opposite 3′ edge. When a purrgil touches that objective token, that purrgil is removed from the play area.

End of Round: For each ship, if it has an objective token on it, remove that token and that ship’s owner gains 1 victory token; if it has no objective token on it and is at distance 1 of a purrgil, place 1 objective token on that ship. Then players move each purrgil.

Properties

Category
Navigation
Victory Points
20