General Grievous (Commander)

Rulesets

arc

Expansions

Invisible Hand (SWM42)

Card text

When a friendly ship or squadron is destroyed, you may choose 1 friendly ship or unique squadron at distance 1-5 of the destroyed ship or squadron. If you do, the chosen ship or unique squadron may either ready 1 of its defense tokens or recover 1 of its discarded defense tokens and then exhaust that token.

Properties

Type
Commander
Faction
Separatist
Unique
Yes
Points
20

Timing

The effect of this card triggers immediately upon the destruction of a friendly ship or squadron at distance 1-5.

Clarifications

If a player chooses to resolve the Reserve Hangar Deck effect when a squadron is destroyed, the squadron is still considered destroyed and would resolve this Upgrade Card’s effect. These effects share a timing window and can be resolved in the order of the controlling player’s choice.

If a player chooses to move a ship or squadron so that any of it is outside of the play area; i.e., fly it off the board, it is considered destroyed and would trigger this Upgrade Card’s effect.

This Upgrade Card’s effect can resolve when a friendly Unarmed Stations is destroyed as Unarmed Stations are treated as ships when resolving effects.

The squadron’s position when it was destroyed would be used when determining distance for this Upgrade Card effect, not the squadron’s position after being placed by Reserve Hangar Deck.