Fleet in Being

Rulesets

arc

Expansions

Rebellion in the Rim (SWM31)

Card text

Setup: After deploying fleets, the first player assigns each of their ships 1 objective token. Then the second player assigns each of their ships a number of objective tokens equal to that ship’s command value.

Special Rule: When a ship with an objective token is declared as the target of an attack, it may discard 1 objective token to ready 1 of its exhausted defense tokens.

End of Round: If a ship is at distance 1-5 of 1 of the 3′ edges of the play area, or at distance 1-3 of a player edge, remove 1 objective token from that ship.

End of Game: Each player gains 1 victory token for each enemy ship in the play area that does not have an objective token

Properties

Category
Defense
Victory Points
15