DIS-T81

Rulesets
Expansions
Separatist Fighter Squadrons (SWM37)
Card text
Your attacks cannot be obstructed.
AI: Anti-Squadron 1.(While attacking a squadron, if you are activated by a command, you may add 1 die to your attack pool of a color that is already in your attack pool.)
Counter 2. (After a squadron performs a non-counter attack against you, you may attack that squadron with an anti-squadron armament of 2 blue dice, even if you are destroyed.)
Snipe 3. (You can attack squadrons at distance 2 with an anti-squadron armament of 3 blue dice. This attack ignores the counter keyword.)
Swarm. (While attacking a squadron engaged with another squadron, you may reroll 1 die.)
Properties
| Faction | Separatist |
|---|---|
| Unique | Yes |
| Type | Droid Tri-Fighter Squadron |
| Speed | 5 |
| Hull | 3 |
| Anti-squadron Armament | |
| Armament | |
| Keywords | |
| Defense Tokens | |
| Points | 17 |
Timing
This Squadron Card effect resolves when attacking.
Clarifications
Similar to Jaina’s Light, this Squadron Card’s effect overrules cards that grant obstruction such as Ciena Ree, Jamming Field, or Early Warning System.