Daultay Dofine

Rulesets

legacy

Expansions

Legacy Wave 0

Card text

When a friendly non-unique squadron uses AI: Anti-Squadron to add dice to its attack pool, 1 of the dice it adds can be of any color. After a friendly non-unique squadron uses AI: Battery, it may reroll 1 die.

Properties

Type
Commander
Faction
Separatist
Unique
Yes
Points
28

Timing

The effects of this Upgrade Card trigger during a squadron’s attack step when it resolves AI: Anti-Squadron or AI: Battery.

Clarifications

This Upgrade Card only affects non-unique squadrons. Unique squadrons do not benefit from either effect.

The reroll granted after using AI: Battery occurs after the AI die has been added, and must occur before a reroll from another source, such as Bomber Command Center.

Upgrade Interactions

Squadrons chosen by Hyperwave Signal Boost may also use this Upgrade Card’s effect.

Squadron Interactions

When using AI: Anti-Squadron, if the squadron is adding more than 1 die (such as with an AI value greater than 1), only 1 of those dice may be of any color. The others must follow standard AI rules.

When using AI: Battery, squadrons may reroll a die from the initial attack pool, or one added from AI: Battery.

Counter and Salvo Interactions

This Upgrade Card does not apply to Counter attacks made outside of a squadron’s activation, as those do not resolve the AI keyword.

This Upgrade Card’s first effect applies to a Counter attack made during a friendly squadron’s activation. For example, Haor Chall Prototypes resolves its ability and initiates an anti-squadron attack against a friendly squadron during its activation. If that friendly squadron has both AI: Anti-Squadron and Counter, the Counter attack occurs during that squadron’s activation, and thus it may resolve the AI keyword. If it does, it could resolve this Upgrade Card’s first effect.