Base Defense: Armed Station (Rebellion in the Rim)

Rulesets
Expansions
Rebellion in the Rim (SWM31)
Card text
Setup: Place obstacles as normal, excluding the station. Then, the defending team places the station in the setup area beyond distance 1 of all obstacles and beyond distance 5 of the assaulting team’s edge. The station is an armed station; place the Armed Station card near the defending team’s ship cards.
Special Rule: The assaulting team’s ships and squadrons cannot resolve the armed stations effect to discard damage cards or recover hull points when they overlap it.
Once per round, when it is the defending team’s turn to activate, instead of activating a ship, the defending team can perform 1 attack with the armed station.
Properties
| Category | Base Defense |
|---|---|
| Victory Points | 0 |