Armed Station

Expansions

The Corellian Conflict (SWM25)

Rebellion in the Rim (SWM31)

Card text

This station cannot suffer critical effects.

To determine line of sight to or from this station, trace to the point of its token that is closest to the squadron or hull zone that is attacking or defending.

Properties

Hull 13
Anti-squadron Armament [Blue Die]
Armament [Red Die][Red Die][Blue Die][Blue Die]

Official rulings

An Armed Station or Unarmed Station is considered a ship when it is destroyed, thus a ship or unique squadron that destroys a station and survives would be eligible to be assigned a veteran token in the Rebellion in the Rim campaign.

Reference

Feb 8, 2024 | Source: AMG Rules Forum

Proximity mine tokens from Proximity Mines cannot be placed at or within distance 1-5 of an Unarmed Station or Armed Station controlled by another player as they are under the control of the player that owns those station cards and those stations are friendly to them unless otherwise specified. Unarmed Stations and Armed Stations are treated as ships when resolving effects.

Reference

Feb 5, 2022 | Source: AMG Rules Forum

Question: Can you assign Raid tokens to Stations that have station cards?

Answer: No.

Reference

Jun 29, 2021 | Source: AMG Rules Forum

The armed station may attack and draw line of sight to ships and squadrons overlapping it.

Dec 21, 2017 | Source: FAQ v3.3.1

While the armed station is attacking, if the defender is a ship overlapping the armed station, the armed station may attack and draw line of sight to any of the defender’s hull zones.

Dec 21, 2017 | Source: FAQ v3.3.1

The armed station cannot obstruct its own attacks.

Dec 21, 2017 | Source: FAQ v3.3.1

Stations are treated as ships when resolving effects.

Dec 22, 2016 | Source: The Corellian Conflict Campaign Manual

Community rulings

No community rulings