Anakin Skywalker (Twilight)

Rulesets

legacy

Expansions

Legacy Wave 0

Card text

If you are deployed beyond distance 2 of all friendly ships, suffer 2 damage.

While attacking a squadron, if you have 5 or fewer hull points remaining, each of your red Critical icons adds 1 to the damage total.

Adept Adept 2.(While attacking, you may reroll up to 2 dice.)

Rogue Rogue. (You can move and attack during the Squadron Phase.)

Scout Scout. (While deploying fleets, you can be placed outside of deployment zones and do not need to be at distance 1-2 of a friendly ship, but must be placed beyond distance 1-5 of enemy ships or squadrons.

Properties

Faction
Republic
Unique
Yes
Type
Twilight (G9 Rigger-class Freighter)
Speed
3
Hull
7
Anti-squadron Armament
Red Die Red Die Blue Die Black Die
Armament
Red Die Black Die
Keywords
Adept Rogue Scout
Defense Tokens
Brace Evade
Points
24

Timing

The deployment condition is checked when this Squadron is deployed.

The damage bonus from the red hit icons is applied during the Resolve Attack Effects step of a squadron attack against another squadron.

Clarifications

If this Squadron has exactly 5 hull remaining, this Squadron’s ability triggers. If an effect would heal this Squadron above 5 hull, it may no longer resolve its second ability.

Objective Interactions

If this Squadron is deployed through an effect such as Fleet Ambush or Fighter Ambush, if it is deployed beyond distance 2 of all friendly ships, it must suffer 2 damage.

Counter & Salvo Interactions

This Squadron’s ability is limited to red dice, and cannot trigger during a Counter attack initiated from this squadron unless another effect grants red dice in a Counter attack.

If this Squadron attacks a squadron while above 5 health, and receives damage from a Counter attack putting it below 5 health, the damage from red hit icons are not retroactively applied to the previous attack, as the Counter attack happens after the Resolve Damage step.