Admiral Trench

Rulesets

arc

Expansions

Invisible Hand (SWM42)

Card text

At the start of each Ship Phase, you may reveal and discard 1 command dial from this card. If you do, until the end of the round, when a friendly ship spends only a matching command token to resolve a command, that ship resolves that command as if it had spent a dial and token of the same type instead.

Properties

Type
Commander
Faction
Separatist
Unique
Yes
Starting
4: Command Dial
Points
32

Timing

This Upgrade Card triggers during a Ship’s activation when resolving a command.

Clarifications

This Upgrade Card would not gain any command dials on this card if the ship it is equipped to is set aside before fleets are deployed, such as by Hyperspace Assault’s Setup effect.

If a ship under the effect of this Upgrade Card has a Raid token, it may not spend a matching command token to resolve This Upgrade Card’s ability.

If the ship this Upgrade Card is equipped to is destroyed after this Upgrade Card’s effect is resolved, the effect would last until the end of the round.

Effects which trigger when a ship “Reveals” a command dial are not triggered by this Upgrade Card, as this Upgrade Card’s dials are on the card, not its ship.